Introduction to sound and Music
Sound, voice and music are integral to most films and/or film viewing experiences. Sound enhances the imaginary world, it can provide depth, establish character and environment, introduce a new scene or cue the viewer to important information.
Sound source
Diegetic vs. Non-Diegetic Sound
Diegetic sound is any sound that the character or characters on screen can hear. So for example the sound of one character talking to another would be diegetic. Non-diegetic sound is any sound that the audience can hear but the characters on screen cannot. Any appearance of background music is a prime example of non-diegetic sound.
In the scene above Obi-wan talks to Anakin this is a clear example of Diegetic sound because the characters can hear also the sound of the machines and lightsabers is another clear example, the non-diegetic sound is the sound of the music in the background as the fight scene begins the characters can not hear this, that is why these sounds fit into these two categories and are clear examples of such sounds.
We can explore such depths as Nonsimultaneous sound, is sound that takes place earlier in the story than the current image. This type of sound can give us information about the story without us actually seeing these events taking place. the scene above doesn't have this but it's just another example of sound that appears in films.
There is also Direct Sound is the type of sound that is recorded at the time of filming, the main sound in the clip above is the characters talking but subtle sounds such as footsteps and a breeze can be heard faintly adding more depth to the film.
Postsynchronization Dubbing
describes the process of adding sound to a scene after it is filmed,sounds that are artificial and added to the scene after.. These sounds increase the intensity and authenticity of the scene.
Offscreen Sound
Offscreen sound describes sound assumed to be in the space of a scene yet remains offscreen while the action takes place simultaneously. the scene above has very subtle offscreen sounds such as alarms going off to the lava bubbling.
Sound Perspective
Sound perspective refers to the apparent distance of a sound source, evidenced by its volume, timbre, and pitch. This type of editing is most common in how the audience hears film characters’ speech. While the scene may cut from a long shot of a conversation to a medium shot of the two characters to close-up shot/ reserve-shot pairing, the soundtrack does not reproduce these relative distances and the change in volume that would naturally occur. Actors in these situations are “miked” so that the volume of their voices remains constant and audible to the audience. Sound perspective can also give us clues as to who and where is present in a scene and their relative importance to the film’s narrative.
The scene above contains a lot of this as the camera pans and switches from different shots, so we can still follow the narrative with out missing important dialog.
Music
Music plays a key element in film it sets the mood and the pace of the scene or film and the feeling the audience get from different types of music we can instantly tell if someone is sad or happy set by the tone of music, this is vital to set the pace and tone of the film allowing the audience to relate to the film and feel what the characters are feeling, music can also provide a base line for an action scene or a romantic scene by having music in the background it allows the audience to connect with the film and find another depth within adding a more intense experience for the viewer.
Summary
To summarize the scene above has many different elements and key components with it's sound allowing the audience to really experience the emotion, captured in the scene and how all the different elements come together to allow for a much greater experience as a viewer it really sets the scene like your really there watching the two titans battle it out, with the music it's almost like the heat from the lava can really be felt but yet you can't take your eyes off the action it's some what captivating how the music captures this moment and sucks you into it's world allowing the viewer to experience new sensations and new sounds.
Sound, voice and music are integral to most films and/or film viewing experiences. Sound enhances the imaginary world, it can provide depth, establish character and environment, introduce a new scene or cue the viewer to important information.
Sound source
Diegetic vs. Non-Diegetic Sound
Diegetic sound is any sound that the character or characters on screen can hear. So for example the sound of one character talking to another would be diegetic. Non-diegetic sound is any sound that the audience can hear but the characters on screen cannot. Any appearance of background music is a prime example of non-diegetic sound.
In the scene above Obi-wan talks to Anakin this is a clear example of Diegetic sound because the characters can hear also the sound of the machines and lightsabers is another clear example, the non-diegetic sound is the sound of the music in the background as the fight scene begins the characters can not hear this, that is why these sounds fit into these two categories and are clear examples of such sounds.
We can explore such depths as Nonsimultaneous sound, is sound that takes place earlier in the story than the current image. This type of sound can give us information about the story without us actually seeing these events taking place. the scene above doesn't have this but it's just another example of sound that appears in films.
There is also Direct Sound is the type of sound that is recorded at the time of filming, the main sound in the clip above is the characters talking but subtle sounds such as footsteps and a breeze can be heard faintly adding more depth to the film.
Postsynchronization Dubbing
describes the process of adding sound to a scene after it is filmed,sounds that are artificial and added to the scene after.. These sounds increase the intensity and authenticity of the scene.
Offscreen Sound
Offscreen sound describes sound assumed to be in the space of a scene yet remains offscreen while the action takes place simultaneously. the scene above has very subtle offscreen sounds such as alarms going off to the lava bubbling.
Sound Perspective
Sound perspective refers to the apparent distance of a sound source, evidenced by its volume, timbre, and pitch. This type of editing is most common in how the audience hears film characters’ speech. While the scene may cut from a long shot of a conversation to a medium shot of the two characters to close-up shot/ reserve-shot pairing, the soundtrack does not reproduce these relative distances and the change in volume that would naturally occur. Actors in these situations are “miked” so that the volume of their voices remains constant and audible to the audience. Sound perspective can also give us clues as to who and where is present in a scene and their relative importance to the film’s narrative.
The scene above contains a lot of this as the camera pans and switches from different shots, so we can still follow the narrative with out missing important dialog.
Music
Music plays a key element in film it sets the mood and the pace of the scene or film and the feeling the audience get from different types of music we can instantly tell if someone is sad or happy set by the tone of music, this is vital to set the pace and tone of the film allowing the audience to relate to the film and feel what the characters are feeling, music can also provide a base line for an action scene or a romantic scene by having music in the background it allows the audience to connect with the film and find another depth within adding a more intense experience for the viewer.
Summary
To summarize the scene above has many different elements and key components with it's sound allowing the audience to really experience the emotion, captured in the scene and how all the different elements come together to allow for a much greater experience as a viewer it really sets the scene like your really there watching the two titans battle it out, with the music it's almost like the heat from the lava can really be felt but yet you can't take your eyes off the action it's some what captivating how the music captures this moment and sucks you into it's world allowing the viewer to experience new sensations and new sounds.